We’re looking for a Technical Director with a solid production background and a proven track record on at least 2 shipped titles with high-impact on the market. The Technical Director assesses sales opportunities and owns the delivery, technical execution, and health of engineering teams across active game projects, ensuring technical feasibility and long-lasting partnerships.
You will be the key stakeholder for engineering deliverables, collaborating with internal teams and external partners to ensure high quality standards and production efficiency.
This role requires both technical background and production expertise , with a focus on presentation and communication skills.
This position reports directly to the Engineering Department Head.
Key Responsibilities
- Represents the Company in customer calls and on-sites
- Works with current and prospective clients on every engineering aspect of our engagements, across multiple disciplines
- Participates in the bid proposal process, helping select the best engineers for new projects across various areas
- Contributes and validates technical design documents and briefs
- Proposes and supports best practices, promotes standards and relevant tools
- Provides necessary hands-on support and guidance for projects assessment, n ew projects kick-offs, projects technological strategy
- Oversees and manages project specific risks and proposes mitigations
- Involved directly in hiring and interviewing senior candidates and leads
- Mentors and guides developers about technology choices, implementation or design approaches, architecture decisions
- Represents the company at industry events, an ambassador of the company with potential new partners
- Collaborate with Talent Management on career development and growth planning for engineers
- Partner with Product and Creative teams on project planning and scoping
Requirements
Extensive professional experience in commercial game development across PC, console, or mobile platformsHas led or significantly contributed to the development of at least two high-impact games (AA or AAA), or a top-performing indie or mobile title5+ years of technical leadership experience in game developmentStrong proficiency in at least one programming language (ideally C / C++, C#)Expert knowledge in at least one game development domain (e.g., UI, Gameplay, Rendering, etc.)Deep knowledge of game development pipelines, frameworks, and engines (e.g., Unreal Engine, Unity)Highly effective communicator with strong interpersonal skillsExperienced in building and maintaining strong client relationshipsExcellent understanding of major project management methodologies (Agile, Scrum, Waterfall, FDD)Strong understanding of Art and Production workflows within game developmentExperience in teaching and mentoring Senior EngineersFluent in English , both spoken and writtenWilling and able to travel globally , including extended visits to our studios during critical development and delivery phasesOpen to relocation or frequent travels to Poland or Malta (permanent presence preferred)Bonus Points
Experience working with distributed teams and outsourcing partnersMultilingual, especially Polish or another European languageBenefits
Medical Care packageMyCafeteria system - including Multisport card and moreEmployee Assistance Program (EAP), offering confidential legal, financial, and personal counselingEnglish or Polish language classesSensibly flexible working hoursBreakfasts, snacks and fruits available during the day, tea and coffee machinesAdditional benefits : care bonus to cover health, educational and safety needs, corporate parties and team buildingsRole Information : EN
Studio : Sperasoft
Location : Europe, Poland, Warsaw, Krakow, Malta
Area of Work : Game Development
Service : Production
Employment Type : Full-time, Permanent
Working Pattern : Office, Hybrid