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People Can Fly
Principal Character ArtistPeople Can Fly • Warszawa, Masovian Voivodeship, Poland
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Principal Character Artist

Principal Character Artist

People Can Fly • Warszawa, Masovian Voivodeship, Poland
4 dni temu
Opis pracy

Maintain artistic direction and quality

  • Produce high quality character creature and props suitable technically and artistically with the projects universe and visual direction.
  • Cooperation on setting artistic vision benchmarks and helping define the style under Art Director/Lead supervision as well as maintaining the quality standards across the entire development pipeline.

Production/Deadline

  • Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Bug Fixing and describing R&D case studies in the knowledge base.

Feedback

  • Participate in reviews adapt to and implement feedback from leads and peers in a professional manner.
  • Provide feedback and improvement to visual quality.

Collaboration/communication

  • Knowledge sharing.
  • Collaborate with Tech Art/Anim and lead on R&D initiatives to explore new techniques and implement improvements to pipelines and workflows.
  • Occasionally support leads and HR collaboration in recruitment efforts.
  • Occasionally support new hires onboarding process.

Other artistic specificity

  • Working closely with Animation and Technical departments to ensure the character fulfills the quality expectations.
  • Tuning (or creating) surface shaders for in-game characters.

Qualifications :

  • A strong portfolio showcasing character modeling and texturing skills.
  • Excellent knowledge of industry-standard software packages for 3D modeling high-poly sculpting (Maya Max ZBrush Photoshop or their equivalents).
  • Excellent knowledge of working in Substance Painter or similar PBR texture workflow.
  • Ability to create believable characters that are full of life and personality.
  • Ability to create high poly and low poly models as well as textures.
  • Strong organic modeling skills (human faces clothing believable creatures).
  • Ability to create complex creature types from bipeds to quadrupeds and beyond.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • Excellent understanding of art fundamentals (shape form texture value and color) and anatomical knowledge of both bipedal and quadrupedal forms.
  • Strong hard-surface modeling skills (armor weapons).
  • Experience with PBR based shaders.
  • Experience working with Unreal Engine.
  • Adaptive.
  • Ability to adapt and develop specific art style techniques and workflows with minimum guidance.

Software:

  • Maya/Max/Modo/Blender and ZBrush marvelous
  • Designer Substance Painter Photoshop


Additional Information :

UK

  • Private medical healthcare (Vitality) and BUPA dental insurance for PCFs employees and their families.
  • Gympass for employees and family members.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

Poland

  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit snacks and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.


Remote Work :

Yes


Employment Type :

Full-time


Experience: years
Vacancy: 1

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Principal Character Artist • Warszawa, Masovian Voivodeship, Poland