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Specialist / Senior Gameplay Designer (Frostpunk 2)

Specialist / Senior Gameplay Designer (Frostpunk 2)

11 bit studiosWarszawa, 14, PL
14 days ago
Job description

So what will you actually do?

Active participation in different areas of design (gameplay, systems, balance, UX, sound, narrative, prototyping, scripting),

Evaluating the game as a whole, proposing and driving changes in different areas ,

Taking ownership for mid to large-size  gameplay features. (depending on seniority),

Designing , balancing and developing new and existing systems and game mechanics,

Cooperating with multidisciplinary teams to develop gameplay mechanics and content in order to provide the expected player experience,

Preparation of design documentation,

Prototyping mechanics and scripting gameplay using Unreal Engine,

Preparing UI concepts and wireframes to support new and existing game features.

What do you need to design a success in this position?

Possibility to work in our Warsaw office in hybrid mode (3 days in the office, 2 days remotely and additional 24 days per year) - non negotiable,

Experience

For Specialist : 2+ years of commercial experience or own released title (solo development or in a small team),

For Senior : 6+ years of experience or participation in the entire production process as a designer (prototyping, pre-production, production, release, post-release),

Experience with Unreal Engine : ability to work with configs and blueprints, skills in implementation,

Ability to understand and design complex design systems,

Passion for creating moving experiences that stay with the players,

Ability to perceive the game holistically. Focusing on the product as a whole, rather than just your own task or domain,

Curiosity and versatility - you’re keen to take on different game development challenges, even if they are not directly in your area of expertise,

Proactivity - you don’t let topics linger, when you see loose threads - you pick them up,

Skills and experience with creating interfaces and mockups,

Knowledge of Frostpunk IP and excitement to contribute to its development,

Strong communication skills, both verbal and written,

Good problem solving skills,

Ability to take ownership, prioritize topics and make decisions,

Ability to present complex concepts and designs clearly, both in speech and in writing,

Fluent English (B2 / C1) - your team is using English on the daily basis.

What we offer?

Health and Wellness

psychological support / care

private medical package

free weekly yoga in the office

Multisport

Development

team training budget

in-office library

English / Polish classes

Our office

near Metro Stadion Narodowy and Dworzec Wschodni stations

dog-friendly

in-house gym

no dress code

car and bike parking

chill zone

video, board and arcade games

Working conditions

flexible working hours

hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

20 or 26 days of fully-paid holiday leave

international working environment

Fair compensation

attractive bonus system – annual bonus, motivation programme

transparent salary brackets

Events and more

attendance in game dev events

relocation budget for candidates from abroad

referral program

annual company events

merch / swag

preferential loans

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Designer • Warszawa, 14, PL

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