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Gameplay Animator

Gameplay Animator

CI GamesWarszawa, Mazowieckie, Poland
13 days ago
Job description

Join CI Games and be part of shaping the future of gaming . As we embark on an ambitious strategic roadmap with major releases planned for 2025-2028, we're seeking a talented and dedicated Gameplay Animator to help us create ground-breaking experiences that captivate players worldwide.

A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.

Key Responsibilities :

Ready for a new challenge? As a Gameplay Animator at CI Games, you will :

  • Animate

Work on the epic RPG Lords of the Fallen franchise

  • Create Enemies’ and bosses' full gameplay animation set in keyframe
  • Main software Maya
  • Use initiative
  • Take the ownership of the task, make decisions and deliver it in the highest quality possible

  • To research and propose new ideas for actions, wow moments, characterisation, combats etc.
  • Collaborate
  • Work with the Animation Lead and Animation Director, receive and apply animation feedback and notes

  • Collaborate closely with Game Designers and Production
  • Work with animation outsourcers (optional)
  • Let’s be honest!

    On occasions, this role may be challenging.

  • The gaming industry is extremely fast-paced – sometimes the deadlines are tight especially when finishing a project
  • You’ll need to be aware of the schedule and respect delivery time
  • Your role will be fully remote which may be sometimes challenging
  • Key Requirements :

  • Immediate start
  • At least 3 years experience in Gameplay Animation
  • At least 1 released AA+ game in an Animation role
  • An understanding of Gameplay animation, 3rd person action, the Dark Souls genre and its constraints
  • Strong Keyframe skills producing the highest and smoothest quality
  • Focus on action (melee combat, fantasy) for biped and / or creatures
  • Creativity and enthusiasm to find fresh new ideas and a keen animator’s eye for smooth and appealing movement
  • Experience and passion in the gaming industry
  • Fluent English
  • What we offer :

  • Attractive remuneration and annual discretionary bonus.
  • Generous benefits supporting your wellbeing.
  • Opportunities for professional development within a supportive and collaborative team.
  • Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
  • An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
  • A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
  • Company events and wrap-up parties, access to all games released by CI Games and company merchandise.
  • A chance to be part of something ground-breaking as we shape the future of gaming.
  • Recruitment Process :

  • Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we're moving to the next stage.
  • Initial call with Talent Acquisition Specialist - During this call you'll learn about the company and we learn about you. We'll talk about your experience & expectations with working in a fully remote environment and we'll talk about your expertise. We'll finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
  • After the initial call, usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you'll also learn a bit more about the project you would work on. During these interviews we'll also focus on finding out whether you're a good fit for our company culture and that we share the same values.
  • We may or may not ask you to do the test - this is decided on an individual basis and you will receive instructions with the test.
  • If everything goes well, the last step in the recruitment process is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.
  • We are an equal opportunities employer, hiring and developing our best talent based on merit. Accessibility is at the heart of our games, and we are committed to not discriminating against people based on race, religion, gender, sexual orientation, national origin, age, disability, or social status. Should you require adjustments or flexible arrangements to interview, or take up a role with us, please let us know in your application and we will accommodate to the best of our ability.

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    Gameplay Animator • Warszawa, Mazowieckie, Poland

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