5+ years of experience in gameplay animation, with multiple shipped AAA titles or equivalent high-quality projects;
Expert proficiency in industry-standard animation software and tools (e.g., Maya, Blender) and advanced game engines like Unreal Engine or Unity;
Strong experience with animation pipelines, including the integration of assets into game engines and optimization for performance across platforms;
Advanced knowledge of motion capture workflows, including planning, directing, and implementing mocap shoots;
Proven leadership skills with experience managing and mentoring teams of animators;
Strong interpersonal and communication skills for cross-disciplinary collaboration with art directors, game designers, and engineers;
Ability to balance creative vision with technical and project constraints;
Excellent organizational and project management skills, including task prioritization and meeting deadlines;
Expertise in character performance;
Deep understanding of human and animal anatomy, biomechanics, and the principles of animation;
Ability to define and uphold the animation style and quality standards for the project;
Advanced understanding of animation systems and runtime animation techniques, such as state machines, blend trees, and procedural animation;
Experience in writing or overseeing the development of animation tools and scripts (e.g., Python, MEL) to improve workflows;
A responsible approach to work;
Intermediate+ English level (written and spoken) for seamless collaboration and documentation.
You’re a rockstar
if you have
Metahuman pipeline and facial animation;
Both Unity and Unreal engine knowledge.
As a part of Room 8
studio, you will
Create 3D animation for games (characters, environment, props, etc.);
Create a rig / skin for characters;
Create technical guidelines for animation;
Arrange strong and smooth teamwork with artists and project managers;
Lead the development of high-quality animations that align with the artistic vision and technical requirements of the project;
Collaborate with game designers, programmers, and other animators to develop and refine character movement, combat, and interaction animations;
Implement animations directly into Unreal Engine 5, utilizing its advanced tools and features to ensure seamless integration and performance;
Optimize animations for performance and memory, ensuring they run smoothly on target platforms;
Provide mentorship and guidance to animators, sharing knowledge and best practices to elevate the team’s overall skill level.
Join Us.
get even more!
competitive financial reward (yes, we are fair enough);
challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
health insurance, paid vacation and sick leave;
culture of diversity & inclusion to unite the most outstanding talents;
community of people who understand your game passion.
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3D Animation Project • Poland
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