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Graphics Software Engineer

Graphics Software Engineer

Infotree Global SolutionsPoland, Poland
30+ days ago
Job description

We are looking for a talented Graphics Software Engineer to join our client’s team and contribute to developing cutting-edge 3D applications. In this role, you will leverage your deep understanding of modern GPU architectures, raytracing, and rasterization pipelines to create high-performance graphics solutions using modern APIs like Vulkan and DirectX 12.

Required Qualifications :

  • Education and experience in Computer Science or a related field with a focus on graphics, or equivalent work experience.
  • Deep understanding of raytracing and rasterization pipelines and modern GPU architectures.
  • First-hand experience writing a 3D application using a modern graphics API (Vulkan, DX12).
  • Excellent programming skills in C++17.
  • Solid understanding of Git, CMake, and CI / CD-driven development.
  • Fluent written and spoken English skills.

Preferred Qualifications :

  • Experience writing a Path Tracer using modern graphics APIs (e.g., Vulkan RT, DXR).
  • Knowledge of modern real-time rendering game engines and techniques, including physically-based rendering, global illumination (GI), and Monte Carlo methods.
  • Familiarity with driver, compiler, and system software stacks related to graphics.
  • Experience using profilers and debugging tools for in-depth performance and analysis.
  • Why Join :

  • Work directly with an expert client team on state-of-the-art graphics technologies.
  • Collaborate in an environment focused on innovation and technical excellence.
  • Opportunity for continuous learning and professional growth.
  • If you're passionate about graphics development and eager to take part in exciting projects, we would love to hear from you!

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    Software Engineer • Poland, Poland