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Senior Gameplay Designer (AI)
Senior Gameplay Designer (AI)CD Projekt Red • Warszawa, Województwo mazowieckie, Polska
Senior Gameplay Designer (AI)

Senior Gameplay Designer (AI)

CD Projekt Red • Warszawa, Województwo mazowieckie, Polska
30+ days ago
Job description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a talented and passionate Senior Gameplay Designer (AI) to join our team and help us develop a new game in the Witcher Saga! You will play a crucial role in developing AI behaviors for our unique NPCs and enemies in order to provide our players with engaging, fun and challenging encounters and interactions. You will also act as a mentor and expert resource in all AI-related matters. If you are ready to take on such a challenge, don’t hesitate and apply! : )

Daily Responsibilities :

  • Design and implementation of AI subsystems.
  • Collaboration with designers, programmers and other project stakeholders to develop and refine mechanics that enhance player immersion and satisfaction.
  • Designing and prototyping unique enemy, NPC and character companions behaviors, reactions, abilities and weaknesses - both humans and monsters.
  • Iterating on AI behavior through playtesting and feedback, to create engaging and dynamic experiences.
  • Creation of clear and detailed documentation for AI subsystems.
  • Acting as a subject matter expert, mentoring the team.

Qualifications

  • At least 6 years of professional experience in a similar role, preferably in RPG / Action titles with melee‑oriented combat.
  • Proven success in creating compelling and innovative gameplay mechanics.
  • Understanding programming / scripting in AI design and experience with game editors and game design tools.
  • Experience in working with Unreal Engine 4 and / or Unreal Engine 5.
  • Openness to receiving and giving feedback about your work.
  • Ability to include others in the design process.
  • Mentoring experience.
  • Excellent communication and teamwork skills, with the ability to work effectively with cross‑disciplinary teams and openness for changes & experimentation.
  • Passion for games and a good sense of humor are appreciated!
  • Additional Information

    Working mode

  • Hybrid : working from our Warsaw studio.
  • Remote : working remotely from a location with a maximum + / - 3h time difference to Warsaw time zone.
  • Relocation support

  • Relocation package – flight ticket, company apartment for your first month, relocating your pet, shipping your belongings : it’s all covered.
  • Relocation assistance — processing your legalization operations for you, assistance with finding residence, tax settlements -all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday for every team member per year, paid sick leave, and paid maternity & paternity leave.
  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Health checks — tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well‑being webinars.
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.
  • Flexible working hours — start your workday anytime between 8 : 00 and 10 : 00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge‑sharing initiatives, online tutorials, and e‑learning classes are all available.
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch – gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Social Activities & Life in the Office

  • Dog‑friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — organic fruit, snacks, muesli, organic honey, vegan milk, and specialty coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • If you have observed any irregularities in our recruitment process please click here to report them.

    Gain More Insight on Beyond the Game Blog

    Karolina Radziszewska is a Witcher fan turned Chief People Officer at CD PROJEKT RED! Learn how she uses her decades of experience in HR to help build a strong company culture across our Warsaw and Boston Hubs.

    Sculpting emotion in stillness — Tomasz Radziewicz, the artist behind Geralt’s statue, on storytelling through form, patience, and the creative mindset that fuels both games and art.

    The Witcher is officially out of this world. During the European Space Agency’s Ignis Mission in 2025, Polish astronaut Sławosz Uznański‑Wiśniewski took our Wolf and Lynx medallions to the International Space Station. Here’s how it happened.

    #J-18808-Ljbffr

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    Senior Designer • Warszawa, Województwo mazowieckie, Polska

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