Responsibilities :
- Working with keyframe animation and Motion capture according client quality requirements
- Ability to provide quality assets to client with minimal participation from the Lead Artist
- Communicates regularly with the Lead Artist regarding the status of current tasks
- Obtains Lead Artists guidance and approval as required to advance tasks
- Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools
- Contributes to the team-oriented environment.
Requirements
Strong understanding Maya, Motion Builder or Max and preferences usage each of them. At least one of them.Familiar with Game Engine Technologies such as Unity and UnrealGood understanding of posing, timing, spacing, exaggeration.Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints.Ability to receive constructive feedbackSelf-motivation, good communication skills, and a great team-player attitudeFlexibility in usage different software packages.Benefits
Medical Care packageMyCafeteria system - including Multisport card and moreEmployee Assistance Program (EAP), offering confidential legal, financial, and personal counselingEnglish or Polish language classesSensibly flexible working hoursBreakfasts, snacks and fruits available during the day, tea and coffee machinesAdditional benefits : care bonus to cover health, educational and safety needs, corporate parties and team buildingsRole Information : EN
Studio : Sperasoft
Location : Europe, Poland, Warsaw, Krakow
Area of Work : Game Development
Service : Create
Employment Type : Full-time, Permanent
Working Pattern : Hybrid, Remote